const char* AppWindow::GLADE_FILE_NAME = "app_window.glade";
const char* AppWindow::WINDOW_NAME = "window1";

void AppWindow::Initialize(int argc, char** argv)
{
// 初期化なんかをここで

// OpenGL の描画を独立して(別ウィンドウで)出来るようにしてみる
Glib::signal_idle().connect(sigc::bind(sigc::ptr_fun(PollEvent), DrawGL));
}

AppWindow::AppWindow(BaseObjectType* cobject, const Glib::RefPtr<Gtk::Builder>& builder)
: Gtk::Window(cobject), m_builder(builder)
{
m_act_quit = Glib::RefPtr<Gtk::Action>::cast_static(m_builder->get_object("action1"));

m_act_quit->signal_activate().connect(mem_fun(*this, &AppWindow::on_quit_action_activated));

move(0, 0);
resize(240, 720);
}

AppWindow::~AppWindow()
{
}

void AppWindow::on_quit_action_activated()
{
Gtk::Main::quit();
}